Wednesday, March 08, 2006

The Ships

[RATTLESNAKE]
In the time-honored tradition of pirates everywhere, Korako ‘Rabbit' Kosakami shamelessly stole the idea of the Scorpion-class battleship and put his own spin on it.

The result: the fearsome Rattlesnake, flagship of any large Gurista attack force. There are, of course, also those who claim things were the other way around; that the notorious silence surrounding the Scorpion's own origins is, in fact, an indication of its having been designed by Kosakami all along.
Special Ability:
50% bonus to Cruise Missile and Torpedo velocity

Caldari Battleship Skill Bonus: 5% bonus to Cruise Missile & Torpedo ROF per level
Gallente Battleship Skill Bonus: 5% bonus to LG Hybrid Turret damage per level

[CALDARI NAVY ISSUE RAVEN]
The Navy Issue Raven represents the best the Caldari have to offer on the battlefield: an all-out assault vessel with tremendous electronic warfare capabilities.

Commissioned by Caldari Navy Special Operations Command a decade ago in response to a spate of coordinated Gurista attacks which threatened to decimate the populations of several planets in the Obe system, this hefty warship has since proven its worth many times over.
Special Ability:
5% bonus to Missile Launcher Rate Of Fire & 10% bonus to Missile Velocity per level of skill


[CYNABAL]
The Cynabal was one of the earliest designs put forth by the Angel Cartel, and to this day it remains their most-used. The ship's origins are unknown, but as with most Cartel ships persistent rumors of Jovian influence continue to linger. Whether they have basis in reality or not, the facts are on the table: the Cynabal is the fastest, one of the most powerful cruisers to be found anywhere.

Special Ability:
25% bonus to Medium Projectile Turret rate of fire

Minmatar Cruiser Skill Bonus: 5% bonus to Medium Projectile Turret damage per level Gallente Cruiser Skill Bonus: 5% bonus to Medium Projectile Turret tracking speed per level

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