Thursday, October 16, 2008

The CCP Debacle...

As I have mentioned in my previous post, CCP has disabled what they call "Ghost Training." It is 16th of October, and the feature has been officially removed. 

Bellow I am outlining the process CCP has taken to cover it's tracks and to prevent most of the outside world from knowing the actual degree of discontent this has sewn within the EVE player community. 

1) October 13th: a Dev Blog by CCP Fallout explains that CCP are canceling the "Ghost Training" because it was an exploit, and a bug.  A huge outcry is created on EVE Online forums, and the community at large pointed to number of CCP CEO and Lead Producer statements, as well as an Official Player guide that lists the so-called "Ghost Training" as part of EVE, and one of its features. 

2) October 13th: old Dev Blog and the post are promptly deleted.  CCP Wrangler Posts the news that a "New Dev Blog" will come out with explanation.  Post Edited - and Blog by CCP TorfiFranse further states that it is now a measure to prevent players running accounts on a "shoe-string budget" and it is a BUG... again with the Bugs CCP.... 

The thread, now 40 pages long, goes "stealth" still accessible by the forum regulars, but no longer accessible by an outside world, nor by just looking at the forum. It is actually a link within an existing announcement. 

Thread reaches 80 Pages long...

3) October 14th: CCP TorfiFranse posts the apology, and that they have been completely "oh so busy", and did not realize their own Player Guide called it a Feature, and now they are calling it 'A Bug That Became a Feature,' the thread is still in stealh. 

Thread reaches over 90 pages long.... thread is still in stealth mode.....

4) October 15th: CCP Keeps Quiet...... Thread still in Stealth Mode, reaches over 100 pages long....

5) October 16th: CCP releases 4 blogs, announces new expansion, and generally makes allot of positive noises trying to drown out over 4,000 (that's four thousand) outraged users who are still shouting their chagrin to the deaf ears of CCP. Thread is still in stealth mode at the time of this post and quickly approaches 5,000 posts.

Final words:
In the last few days I have been greatly disappointed by the company that I held in the highest esteem and regard for over five years. They have clearly betrayed their player base for a short term monetary gain, and the only thing I can compare their actions are to SOE the NGE expansion that lead to the sharp decline and eventual demise of Star Wars franchise.  Only time will tell what effect the removal of this feature will have on EVE online population, I hope that we will survive it, and the long term players find a way to adapt. 

3 comments:

John Holt said...

I didn't know that this was once a feature advertised by the company. Before I knew that fact I thought this was kind of obvious on the face of it. People were playing without paying.

I guess the question now is--does a company have the right to change a feature in mid stream? The answer to that seems obvious.

Jinx Barker said...

That is a different story. If CCP approached it as a business solution, even a harsh one, without lying to the players - well then it would have been still a huge "bitch-fest" but much less ill will toward CCP.

tasman_devil said...

ahnog what you fail to see - most likely because you didn't began playing during beta - is that this "bug" was a >FEATURE< the CCP themselves introduced to calm down players when the disabled the ability to train multiple characters on a single account paralell and in full speed...